From the same source of the latest conversion, another subrace requested by Ronald J Paris.
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Daoine Sidhe (Fair Elves)
Fair elves are the most reclusive elven subrace, usually found only in fabled cities secluded across the sea and shielded by magic, or in the First World. When they venture in the world of mortals, better believe they have a grave reason to do that. Fair elves have the fair elves magic and vulnerability to cold iron racial traits.
Fair Elves Magic (Magic Racial Trait, 2 RP)
Prerequisites: Elf subtype.
Benefit: Members of this race gain a +1 bonus to the DC of any saving throws against enchantment spells that they cast. Members of this race with a Charisma score of 11 or higher also gain the following spell-like abilities (the caster level is equal to the user’s character level):
1/day—dancing lights, daze, faerie fire.
The DC is equal to 10 + the spell’s level + the user’s Charisma modifier.
Vulnerability to Cold Iron (Weakness Racial Trait, -2 RP)
Prerequisites: Fey type, elf subtype, or gnome subtype.
Weakness: Members of this race take half again as much damage (+50%) from cold iron weapons. If they possess damage resistance, add cold iron to the types it doesn’t protect against.
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