And here it is! The Piper race is from Dreamscarred Press, the Ballad of the Glorious Hero masterpiece is my own, while some mythic feats and abilities are from Legendary Games.
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Tzivad, the Catrider CR 25
Piper bard (Archaeologist) 16/cavalier 4 (Beast Rider)/trickster 10
CG humanoid (elf, feyblood)
Init +19; Senses low-light vision, Perception +30
Defense
AC 35, touch 24, flat-footed 26 (+11 armor, +5 deflection, +9 Dex). +5 vs. trap attacks
hp 217 (16d8+4d10+80+40)
Fort +18, Ref +25, Will +19. +5 Ref to avoid traps
Defensive Abilities evasion, hard to kill, trap sense +5, uncanny dodge; SR 18 (magic robe)
Offense
Speed 30 ft.
Melee +5 carouser’s retort +32/+32/+27/+22 (1d6+14, 18-20), fighting tankard +26/+21/+16/+11 (1d4+10) or +5 carouser’s retort/fighting tankard +30/+30/+25/+24/+20/+15
Ranged +5 composite shortbow +30/+25/+20/+15 (1d6+8, x3) or fighting tankard +26 (1d4+10)
Special Attacks adaptive strike, archaeologist’s luck 53 rounds/day (+4), cavalier’s charge, challenge 2/day (+4 damage, +2 morale bonus on ranged attacks against target), deadly throw, fickle attack, mythic power 23/day, tactician 1/day (Drinking Buddy, 5 rounds), surge +1d12, unintentional feint
Spell-Like Abilities (CL 20th, concentration +31)
1/day- cause fear (DC 22), charm person (DC 22), sleep (DC 22)
Bard Spells Known (CL 16th, concentration +27)
6th Level (3/day)- euphoric tranquility (DC 28), mass charm monster (DC 28)
5th Level (5/day)- bard’s escape, cloak of dreams (DC 27), deafening song bolt, joyful rapture
4th Level (6/day)- bountiful banquet, kiss of the First World (DC 26), lesser entice fey, untold wonder, wall of sound
3rd Level (8/day)- confusion (DC 25), cure serious wounds, deep slumber (DC 25), free spirit, wall of nausea (DC 25)
2nd Level (8/day)- absurdity (DC 24), allegro, animal trance (DC 24), cure moderate wounds, drunkard’s breath (DC 24), sound burst (DC 24)
1st Level (8/day)- abundant ammunition, cure light wounds, enhance water, hideous laughter (DC 23), pick your poison, sleep (DC 23)
0-Level (at will)- daze (DC 22), ghost sound (DC 22), haunted fey aspect, lullaby (DC 22), summon instrument, unwitting ally (DC 22)
Masterpieces Known (CL 20th) Ballad of the Glorious Hero, Endless Waltz of the Eldest, Genre Genesis (Knowledge-Nature/Heal), Life Budding In Salted Earth, Relentless Reprise, Triple Time
Statistics
Str 16, Dex 29, Con 19, Int 24, Wis 16, Cha 32
Base Atk +16; CMB +25; CMD 38
Traits Accelerated Drinker, Fortified Drinker
Feats Agile Maneuvers, Boon CompanionM, Brew Potion, Catch Off-Guard*, Drink Is LifeM, Drinking Buddy*, Drunkard’s Recovery, Improved Two-Weapon Fighting, Throw Anything, Two-Weapon Defense, Two-Weapon FightingM, Weapon FinesseM, Weapon FocusM (rapier)
Skills Craft (alchemy) +34, Diplomacy +34, Disable Device +40, Handle Animal +33, Heal +31/+37, Knowledge (local) +37, Knowledge (nature) +37, Perception +30, Perform (string) +40, Profession (herbalist) +26, Ride +33, Stealth +32/+34, Survival +26/+28
Languages Celestial, Common, Draconic, Dwarven, Elven, Gnomic, Halfling, Sylvan, Treant
SQ amazing initiative, assured drinker, bardic knowledge +8, clever explorer +8, critical skill, enduring elixir, forest slip, lore master 2/day, exotic mount, ghostly performance, jack-of-all-trades (all skills as class skills), legendary hero, master dilettante +10, musical composition, order of the land, path dabbling (maestro composer), rogue talents (bomber, ki pool [3 points], poison bomb, smoke bomb), this might just work, try something new
Gear alchemist’s lab (200 gp), alluring philter (150 gp), apron of the careful chemist (5,200 gp), artistic ale (300 gp), bard’s kit (41 gp), belt of physical perfection +6 (144,000 gp), boots of the battle herald (30,000 gp), bracers of the glib entertainer (7,900 gp), brastlewark brew (150 gp), brawler’s brew (150 gp), +5 speed carouser’s retort (129,060 gp), drinking horn of the panacea (12,000 gp), elixir of concordance (1,100 gp), elven still (7,500 gp), feychild’s necklace (6,000 gp), fighting tankard (10,301 gp), flask launcher (300 gp), gluttonous feasting ring (5,000 gp), headband of mental superiority +6 (144,000 gp), healer’s gloves (2,500 gp), +5 jousting celestial lucky drunk’s armor (43,540 gp), knight’s pennon (parley) (4,500 gp), nectar of the gods (5,000 gp), nimble nectar (200 gp), philter of love (3,000 gp), poet’s cloak (good for what ails you) (9,750 gp), potion of cure serious wounds (750 gp), resplendent robe of the thespian (75,000 gp), ring of protection +5 (50,000 gp), rod of splendor (25,000 gp), specialized healer’s satchel (treatment) (3,000 gp), +5 endless ammunition composite shortbow (+3) (98,600 gp), 1 slow burn arrow (100 gp), 2 tangleshot arrows (40 gp), 2 trip arrows (50 gp) and 4 pheromone arrows (60 gp), sleep arrow (132 gp), soothing lyre (45,000 gp), sweetdream (900 gp), tankard of the drunken hero (5,300 gp), volatile vaporizer (2nd) (3,000 gp), wine of concordance (1,200 gp), 26 gp
Ferencfurter, Giant Cat Companion (Daredevil), Equivalent Druid Level 20th
N Large animal
Init +9; Senses low-light vision, scent; Perception +9
Defense
AC 26, touch 14, flat-footed 21 (+5 Dex, +12 natural, –1 size)
hp 152 (16d8+80)
Fort +14, Ref +15, Will +9
Defensive Abilities devil may care, improved evasion, evasion
Offense
Speed 40 ft.
Melee bite +19 (1d8+8 plus grab), 2 claws +19 (1d6+8 plus)
Space 10 ft.; Reach 5 ft.
Special Attacks pounce, rake (2 claws +19, 1d6+8)
Statistics
Str 27, Dex 21, Con 18, Int 5, Wis 15, Cha 10
Base Atk +12; CMB +21; CMD 36 (40 vs. trip)
Feats Endurance*, Improved Initiative, Intimidating Prowess, Iron Will, Jumper, Mobility*, Narrow Frame, Weapon Focus (bite), Weapon Focus (claw), Toughness
Skills Acrobatics +19, Escape Artist +11, Intimidate +14, Perception +9, Survival +8
SQ artful acrobat +8, link, tricks (combat trained, liberator, performance, entertain, menace, subdue)
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