domenica 29 novembre 2020

Tzivad the Cat Rider, Level 7

Here’s the second part of this new build. The character’s mount is still a horse for now, but this will soon change! Don’t forget to make me know if you like this version better or the previous one.
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Tzivad, the Catrider CR 7

Piper bard (Archaeologist) 5/cavalier 2 (Beast Rider)

CG humanoid (elf, feyblood)

Init +4; Senses low-light vision, Perception +10


Defense

AC 20, touch 14, flat-footed 16 (+6 armor, +4 Dex). +1 vs. trap attacks

hp 44 (5d8+2d10+7)

Fort +6, Ref +8, Will +5. +1 Ref to avoid traps

Defensive Abilities trap sense +1, uncanny dodge

 

Offense

Speed 30 ft.

Melee carouser’s retort +11 (1d6+1, 18-20) or dagger +9 (1d4, 19-20)

Ranged shortbow +9 (1d6, x3) or dagger +9 (1d4, 19-20)

Special Attacks adaptive strike, archaeologist’s luck 17 rounds/day (+2), challenge 1/day (+2 damage, +1 morale bonus on ranged attacks against target), tactician 1/day (Drinking Buddy, 4 rounds)

Spell-Like Abilities (CL 7th, concentration +10)

1/day- cause fear (DC 14), charm person (DC 14), sleep (DC 14)

Bard Spells Known (CL 5th, concentration +8)

2nd Level (3/day)- absurdity (DC 16), allegro, animal trance (DC 16)

1st Level (5/day)- cure light wounds, enhance water, hideous laughter (DC 15), sleep (DC 15)

0-Level (at will)- daze (DC 14), ghost sound (DC 14), haunted fey aspect, lullaby (DC 14), summon instrument, unwitting ally (DC 14)

 

Statistics

Str 10, Dex 18, Con 13, Int 17, Wis 10, Cha 16

Base Atk +5; CMB +5; CMD 19

Traits Accelerated Drinker, Fortified Drinker

Feats Boon Companion, Brew Potion, Catch Off-Guard*, Drinking Buddy*, Weapon Finesse, Weapon Focus (rapier)

Skills Craft (alchemy) +17, Diplomacy +13, Handle Animal +13, Knowledge (nature) +15, Perception +10, Perform (string) +13, Profession (herbalist) +10, Ride +8, Stealth +14/+16

Languages Common, Dwarven, Elven, Sylvan, Treant

SQ bardic knowledge +2, clever explorer +2, forest slip, lore master 1/day, exotic mount, musical composition, order of the land, rogue talent (ki pool [1 point])

Gear alchemist’s lab (200 gp), apron of the careful chemist (5,200 gp), artistic ale (300 gp), bard’s kit (41 gp), carouser’s retort (3,060 gp), dagger (2 gp), dung grenade (100 gp), elven chain (5,150 gp), headband of vast intelligence +2 (4,000 gp), shortbow (30 gp) with 20 arrows (1 gp), 2 tangleshot arrows (40 gp), 2 trip arrows (50 gp), and 1 pheromone arrow (15 gp), spirit of wine (5 sp), tankard of the drunken hero (5,300 gp), 31 gp, 5 sp

 

Horse Companion (Daredevil), Equivalent Druid Level 6th

N Large animal

Init +3; Senses low-light vision, scent; Perception +6

 

Defense

AC 17, touch 13, flat-footed 13 (+3 Dex, +1 dodge, +4 natural, –1 size)

hp 45 (6d8+18)

Fort +8, Ref +8, Will +3

Defensive Abilities evasion

 

Offense

Speed 50 ft.

Melee bite +9 (1d4+6), 2 hooves +9 (1d6+6)

Space 10 ft.; Reach 5 ft.

 

Statistics

Str 22, Dex 17, Con 17, Int 3, Wis 12, Cha 6

Base Atk +4; CMB +11; CMD 18 (22 vs. trip)

Feats Dodge, Endurance*, Mobility*, Run, Valiant Steed

Skills Acrobatics +11, Perception +6, Survival +6

SQ artful acrobat +3, link, tricks (combat trained, break out, defend, entertain, fetch, get help, perform, stay)

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