Here’s the second part of this new build. The character’s mount is still a horse for now, but this will soon change! Don’t forget to make me know if you like this version better or the previous one.
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Tzivad, the Catrider CR 7
Piper bard (Archaeologist) 5/cavalier 2 (Beast Rider)
CG humanoid (elf, feyblood)
Init +4; Senses low-light vision, Perception +10
Defense
AC 20, touch 14, flat-footed 16 (+6 armor, +4 Dex). +1 vs. trap attacks
hp 44 (5d8+2d10+7)
Fort +6, Ref +8, Will +5. +1 Ref to avoid traps
Defensive Abilities trap sense +1, uncanny dodge
Offense
Speed 30 ft.
Melee carouser’s retort +11 (1d6+1, 18-20) or dagger +9 (1d4, 19-20)
Ranged shortbow +9 (1d6, x3) or dagger +9 (1d4, 19-20)
Special Attacks adaptive strike, archaeologist’s luck 17 rounds/day (+2), challenge 1/day (+2 damage, +1 morale bonus on ranged attacks against target), tactician 1/day (Drinking Buddy, 4 rounds)
Spell-Like Abilities (CL 7th, concentration +10)
1/day- cause fear (DC 14), charm person (DC 14), sleep (DC 14)
Bard Spells Known (CL 5th, concentration +8)
2nd Level (3/day)- absurdity (DC 16), allegro, animal trance (DC 16)
1st Level (5/day)- cure light wounds, enhance water, hideous laughter (DC 15), sleep (DC 15)
0-Level (at will)- daze (DC 14), ghost sound (DC 14), haunted fey aspect, lullaby (DC 14), summon instrument, unwitting ally (DC 14)
Statistics
Str 10, Dex 18, Con 13, Int 17, Wis 10, Cha 16
Base Atk +5; CMB +5; CMD 19
Traits Accelerated Drinker, Fortified Drinker
Feats Boon Companion, Brew Potion, Catch Off-Guard*, Drinking Buddy*, Weapon Finesse, Weapon Focus (rapier)
Skills Craft (alchemy) +17, Diplomacy +13, Handle Animal +13, Knowledge (nature) +15, Perception +10, Perform (string) +13, Profession (herbalist) +10, Ride +8, Stealth +14/+16
Languages Common, Dwarven, Elven, Sylvan, Treant
SQ bardic knowledge +2, clever explorer +2, forest slip, lore master 1/day, exotic mount, musical composition, order of the land, rogue talent (ki pool [1 point])
Gear alchemist’s lab (200 gp), apron of the careful chemist (5,200 gp), artistic ale (300 gp), bard’s kit (41 gp), carouser’s retort (3,060 gp), dagger (2 gp), dung grenade (100 gp), elven chain (5,150 gp), headband of vast intelligence +2 (4,000 gp), shortbow (30 gp) with 20 arrows (1 gp), 2 tangleshot arrows (40 gp), 2 trip arrows (50 gp), and 1 pheromone arrow (15 gp), spirit of wine (5 sp), tankard of the drunken hero (5,300 gp), 31 gp, 5 sp
Horse Companion (Daredevil), Equivalent Druid Level 6th
N Large animal
Init +3; Senses low-light vision, scent; Perception +6
Defense
AC 17, touch 13, flat-footed 13 (+3 Dex, +1 dodge, +4 natural, –1 size)
hp 45 (6d8+18)
Fort +8, Ref +8, Will +3
Defensive Abilities evasion
Offense
Speed 50 ft.
Melee bite +9 (1d4+6), 2 hooves +9 (1d6+6)
Space 10 ft.; Reach 5 ft.
Statistics
Str 22, Dex 17, Con 17, Int 3, Wis 12, Cha 6
Base Atk +4; CMB +11; CMD 18 (22 vs. trip)
Feats Dodge, Endurance*, Mobility*, Run, Valiant Steed
Skills Acrobatics +11, Perception +6, Survival +6
SQ artful acrobat +3, link, tricks (combat trained, break out, defend, entertain, fetch, get help, perform, stay)
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