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Pearl Buttercup, CR 16
Human abjurer 15 (Pact Wizard)/archmage 1
CG Medium humanoid (human)
Init +4; Senses Perception +5
Defense
AC 22, touch 17, flat-footed 18 (+3 deflection, +4 Dex, +5 natural)
hp 126 (16d6+64+3)
Fort +9, Ref +9, Will +13; +2 competence vs. divine spells
Defensive Abilities energy absorption 48/day, hard to kill, protective ward 8/day (5 rounds, +4), resistance; Resist fire 10
Offense
Speed 30 ft.
Melee +3 defending dispelling burst dagger +11/+6 (1d4+3, 19-20)
Ranged +3 defending dispelling burst dagger +15/+19 (1d4+3, 19-20)
Special Attacks mythic power 5/day, surge +1d6
Wizard Spells Prepared (CL 16th, concentration +21)
8th Level- create demiplane, maze, prismatic wall (DC 27)
7th Level- magical beast shape, plane shift (DC 22), spell turning, subjective reality
6th Level- chain lightning (DC 21), greater dispel magic, guards and wards (DC 25), legend lore
5th Level- break enchantment, commune with texts, cone of cold (DC 20), dismissal (DC 21), hold monster (DC 20), telekinesis
4th Level- absorbing barrier, emergency force sphere, hypercognition, ice storm, lesser globe of invulnerability, remove curse
3rd Level- ablative barrier, dispel magic, fireball (DC 18), flame arrow, hold person (DC 18), magic circle against evil
2nd Level- acid arrow, book ward, flaming sphere (DC 17), levitate, page-bound epiphany, resist energy
1st Level- alarm, burning hands (DC 16), magic missile, protection from evil, shield, shocking grasp, sleep (DC 16)
0-Level- detect magic, ray of frost, read magic, resistance
Statistics
Str 11, Dex 18, Con 18, Int 20, Wis 16, Cha 14
Base Atk +8; CMB +8; CMD 22
Traits Avid Reader (Knowledge- arcana), Classically Schooled, Star Struck (The Noble Prince- Charisma); Drawbacks Dependent
Feats Alertness*, Avid Spellbook Reader, Careful Reader, Combat Casting, Eschew Materials, Extend Spell, Greater Spell Focus, Merciful Spell, Spell FocusM (abjuration), Spirit Ridden
Skills Diplomacy +18, Knowledge (arcana) +24, Knowledge (planes) +24, Knowledge (religion) +24, Linguistics +24, Perform (oratory) +21, Profession (scribe) +22, Spellcraft +24/+26, Use Magic Device +18
Languages Celestial, Common, Draconic, Dwarven, Elven, Sylvan
SQ arcane bond (cat familiar), crafting mastery, effortless magic, great power, greater expense (God-Meddled), patron spells (Mind), wild arcana
Gear amulet of natural armor +5 (50,000 gp), belt of physical might +4 (Dex, Con) (40,000 gp), chronicler’s kit (40 gp), +3 defending dispelling burst dagger (72,302 gp), foresight quill (6,500 gp), golem manual (junk) (3,000 gp), headband of mental superiority +2 (16,000 gp), heavenly aegis ring (16,000 gp), ring of protection +3 (18,000 gp), spectacles of understanding (3,000 gp), staff of abjuration (82,000 gp), tome of stone wards (8,385 gp), tome of epics (50 gp), wizard’s kit (21 gp)
Myelen, Cat Familiar (Figment)
Wizard Level 16
N Tiny magical beast
Init +2; Senses low-light vision, scent; Perception +5
Init +2; Senses low-light vision, scent; Perception +5
Defense
AC 24, touch 14, flat-footed 22 (+2 Dex, +10 natural, +2 size)
hp 31
Fort +4, Ref +7, Will +11
Defensive Abilities recurring dream; SR 21
Offense
Speed 30 ft., fly 30 ft. (good)
Melee 2 claws +12 (1d2–4), bite +12 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Statistics
Str 3, Dex 15, Con 8, Int 13, Wis 12, Cha 7
Base Atk +8; CMB +8; CMD 14 (18 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Knowledge (arcana) +17, Knowledge (planes) +17, Perception +5, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth
SQ empathic link, manifest dreams (flight, improved natural armor), share spells, speak with master
Special Abilities
Familiar The master of a cat familiar gains a +3 bonus on Stealth checks.
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