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Pearl Buttercup, CR 12
Human abjurer (Pact Wizard) 12
CG Medium humanoid (human)
Init +2; Senses Perception +5
Defense
AC 17, touch 14, flat-footed 13 (+2 deflection, +2 Dex, +3 natural)
hp 80 (12d6+36)
Fort +7, Ref +6, Will +11
Defensive Abilities energy absorption 36/day, protective ward 8/day (5 rounds, +3), resistance; Resist fire 10
Offense
Speed 30 ft.
Melee +1 dispelling burst dagger +7/+2 (1d4+1, 19-20)
Ranged +1 dispelling burst dagger +9/+4 (1d4+1, 19-20)
Wizard Spells Prepared (CL 12th, concentration +17)
6th Level- greater dispel magic, guards and wards (DC 22), legend lore
5th Level- break enchantment, commune with texts, cone of cold (DC 20), dismissal (DC 21), hold monster (DC 20)
4th Level- absorbing barrier, emergency force sphere, hypercognition, ice storm, lesser globe of invulnerability
3rd Level- ablative barrier, dispel magic, fireball (DC 18), flame arrow, hold person (DC 18), magic circle against evil
2nd Level- acid arrow, book ward, flaming sphere (DC 17), levitate, page-bound epiphany, resist energy
1st Level- alarm, burning hands (DC 16), magic missile, protection from evil, shield, shocking grasp, sleep (DC 16)
0-Level- detect magic, ray of frost, read magic, resistance
Statistics
Str 11, Dex 15, Con 16, Int 20, Wis 16, Cha 14
Base Atk +6; CMB +11; CMD 23
Traits Avid Reader (Knowledge- arcana), Classically Schooled, Star Struck (The Noble Prince- Charisma); Drawbacks Dependent
Feats Alertness*, Avid Spellbook Reader, Careful Reader, Combat Casting, Eschew Materials, Extend Spell, Spell Focus (abjuration), Spirit Ridden
Skills Diplomacy +14, Knowledge (arcana) +20, Knowledge (planes) +20, Knowledge (religion) +20, Linguistics +20, Profession (scribe) +18, Spellcraft +20/+22, Use Magic Device +14
Languages Celestial, Common, Draconic, Dwarven, Elven, Sylvan
SQ arcane bond (cat familiar), effortless magic, great power, greater expense (God-Meddled), patron spells (Mind)
Gear amulet of natural armor +3 (18,000 gp), belt of physical might +2 (Dex, Con) (10,000 gp), chronicler’s kit (40 gp), +1 dispelling burst dagger (18,302 gp), headband of mental superiority +2 (16,000 gp), patternward spectacles (750 gp), 2 potions of cure serious wounds (1,500 gp), ring of protection +2 (8,000 gp), staff of journeys (27,200 gp), tome of stone wards (8,385 gp), tome of epics (50 gp), wizard’s kit (21 gp)
Myelen, Cat Familiar (Figment)
Wizard Level 12
N Tiny magical beast
Init +2; Senses low-light vision, scent; Perception +5
Init +2; Senses low-light vision, scent; Perception +5
Defense
AC 20, touch 14, flat-footed 18 (+2 Dex, +6 natural, +2 size)
hp 20
Fort +3, Ref +6, Will +9
Defensive Abilities recurring dream; SR 17
Offense
Speed 30 ft., fly 30 ft. (good)
Melee 2 claws +10 (1d2–4), bite +10 (1d3–4)
Space 2-1/2 ft.; Reach 0 ft.
Statistics
Str 3, Dex 15, Con 8, Int 11, Wis 12, Cha 7
Base Atk +6; CMB +6; CMD 12 (16 vs. trip)
Feats Weapon Finesse
Skills Climb +6, Knowledge (arcana) +12, Perception +5, Stealth +14; Racial Modifiers +4 Climb, +4 Stealth
SQ empathic link, manifest dreams (flight), share spells, speak with master
Special Abilities
Familiar The master of a cat familiar gains a +3 bonus on Stealth checks.
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