Horror Adventures offered us new rules on corruptions, ways for every character to risk damnation and acquire new fabulous powers. Then, Horror Realms converted each existing corruption into an oracle curse, for the joy of oracle lovers like me.
But then, the Psychometabolic corruption in Psychic Anthology came out, and there was no matching curse. Maybe we'll see it one day. But until then...
Psychometabolic Curse
Your mind was awakened to fulfill its real psychic potential, but this gift also brought a burden. You are affected by a lesser madness (see Horror Adventures) that can’t be cured by any means. In addition, your oracle spells and spell-like abilities are considered psychic instead of divine, and use thought and emotion components.
At 5th level, you gain the psychic magic special ability and a pool of psychic energy containing 2 PE. You choose a number of spells from the psychic’s list with a total cost amounting to your number of PE. These spells must not be of a higher level than the highest-level oracle spells you are able to cast. Once chosen, the spells can’t be changed.
At 10th level, your psychic energy pool increases to 7 PE. You may reallocate these points to spells different from the ones you chose at 5th level.
At 15th level, your psychic energy pool increases to 14 PE. You may reallocate these points to spells different from the ones you chose at 5th and 10th level.
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