Nature Sage
A nature sage is devoted to a deity of nature and community, charged with the duty of mediate between civilization and nature, so that woodland settlements may prosper and man and green can benefit each other.
Faithful: Like a cleric, a nature sage must worship a deity and her alignment must be within one step of her deity’s. This replaces the normal druid alignment restrictions.
Tamed Faith: A nature sage is proficient with her deity’s favored weapon.
Chosen Druid (Ex): A nature sage must choose a domain for her nature bond. Her choice is limited to her deity’s domains (or subdomains) in place of those typically available to a druid.
This ability alters nature bond.
Patience of Nature (Ex): A nature sage adds Diplomacy, Perform (oratory), and Sense Motive to her list of class skills and gains an insight bonus equal to half her druid level on such checks. This ability replaces nature sense and trackless step.
Dispel Hostility (Su): A nature sage doesn’t gain spontaneous casting at 1st level. Instead, she can channel stored spell energy into a spell capable of dispelling hostile thoughts and strong emotions. She can “lose” a prepared spell in order to cast calm emotions as a 1st level spell. Instead of the normal Will saving throw for that spell, the DC of a calm emotions spell cast with this ability is 10 + ½ the nature sage’s druid level + her Wisdom modifier. This ability replaces spontaneous casting.
Clerical Sage (Su): At 3rd level and every level thereafter, a nature sage chooses one spell from the cleric/oracle spell list and adds it to her druid spell list. The chosen spell must be of a level she can currently cast.
This ability replaces wild shape.
Unimpeachable (Ex): At 4th level, a nature sage gains a +4 bonus on saves against enchantments. This ability replaces resist nature’s lure.
Mental Strength (Ex): At 9th level, a nature sage gains immunity to charm and compulsion effects. This ability replaces venom immunity.
A Thousand Voices (Su): At 13th level, the nature sage can communicate with any creature with a language, as if using tongues, for up to 1 minute per druid level per day. These minutes do not need to be consecutive, but must be spent in 1-minute increments. This ability replaces a thousand faces.
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