venerdì 24 ottobre 2025

Psychopomp Style

A new outsider-inspired martial arts style that was missing.

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Psychopomp Style: This style emulates the psychopomp’s abilities to bring swift doom both to the living and the undead and prevent those you strike down to be raised or resurrected. Feat Path: Psychopomp Style, Psychopomp Execution, Psychopomp Judgment.


Psychopomp Style (Combat, Style)

The damage you inflict with your fists is harder to heal.

Prerequisites: Wis 13, Improved Unarmed Strike, base attack bonus +2 or monk level 1st.

Benefits: While using this style, the damage you deal with your unarmed strikes hampers any natural and magical healing granted to your target. For the next 24 hours, any natural and magical healing the target receives (including fast healing and regeneration) is reduced by 1 point. This only applies to the damage inflicted through Psychopomp Style. The entity of the healing reduction from subsequent hits on the same creature stacks, up to 1 + 1 for every four levels you have achieved beyond 1st. This is a curse effect and can be removed by remove curse.


Psychopomp Execution (Combat, Style)

The opponents you kill tend to stay dead.

Prerequisites: Wis 13, Ghostslayer, Improved Unarmed Strike, Psychopomp Style, Knowledge (religion) 1 rank, base attack bonus +6 or monk level 5th.

Benefits: While using Psychopomp Style, your unarmed attacks gain the ghost touch property. In addition, when you kill a living creature while using Psychopomp Style, it is treated as if it were killed by a death effect for the purposes of magic that can restore it to life, and it cannot be turned into an undead.


Psychopomp Judgment (Combat, Style)

Your fists pass judgment on the soul of your killed enemies.

Prerequisites: Wis 13, Ghostslayer, Improved Unarmed Strike, Psychopomp Execution, Psychopomp Style, Knowledge (religion) 1 rank, base attack bonus +10 or monk level 9th.

Benefits: While using Psychopomp Style, once per round, you can declare one of your unarmed attacks at your highest attack bonus as a judgment strike. If your judgment strike hits, the target is affected by hasten judgment, unless it succeeds at a Will saving throw.

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