The captain as a full-grown adult.
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Wulfhild Gunnarsdottir, Sea Captain CR 15
Human valkyrie (Vala) 12/champion-hierophant 6
NG medium humanoid (human)
Init +9, amazing initiative; Senses Perception +16
Aura courage, wrath (10 ft.)
Defense
AC 24, touch 12, flat-footed 22 (+9 armor, +3 Dex, +3 shield), -2 while raging
hp 148 (12d10+48+30)
Fort +15, Ref +12, Will+13; +5 vs. spells, supernatural abilities, and spell-like abilities while raging or vanquishing (superstition); +4 deflection vs. attacks of opportunity provoked by moving through or out of a threatened area or by casting a spell while raging (magic boots); +2 Will when in a rage
Defensive Abilities battle training, defy death, force of will, hard to kill, improved battle training, mythic saves, overcome curse, recuperation, to the death; Resist 5/acid and cold while raging or vanquishing (celestial blood)
Offense
Speed 40 ft.
Melee +2 planar broadsword +20/+15/+10 (2d4+6), good-aligned and +1d6 vs. evil outsiders while vanquishing, +22/+17/+12 (2d4+8, good-aligned, +1d6 vs. evil outsiders) while raging
Ranged +2 composite shortbow +17/+12/+7 (1d6+6/x3)
Special Attacks destroyer, flash of rage, mythic power 15/day, mythic rage, rage 12 round/day, rage powers (celestial blood, greater celestial blood, intimidating glare [magic helm], lesser celestial blood, moment of clarity, superstition +5) surge +1d8, sudden attack, vanquish foe 4/day (+3 attack, +12 damage)
Vala Spells Known (CL 9th; concentration +12)
3rd Level (2/day)- blade of bright victory, deadly juggernaut, heroismMy, magic circle against evil, wrathful mantle
2nd Level (3/day)- aura of greater courage, blessing of courage and life, instant armor, paladin’s sacrifice, protection from outsiders, rage*, spiritual weaponMy
1st Level (3/day)- challenge evil (DC 14), compel hostility (DC 14), divine favor, knight’s calling (DC 14), stalwart resolve, unseen servantMy, word of resolve
Mystery Ancestor
Statistics
Str 18, Dex 17, Con 16, Int 12, Wis 13, Cha 16
Base Atk +12; CMB +17; CMD 29
Traits Bred for War, Call of the Longships
Feats Cleave, Dual PathM, Power AttackM, Sea Legs, Toughness, Vala’s Curse*, Vala’s Magic, Weapon FocusM (broadsword)
Skills Acrobatics +20, Intimidate +19, Perception +16, Profession (sailor) +14, Survival +16, Swim +21
Languages Common, Northern Common
SQ empathic healing, inspired spell, oracle’s curse (wrath), revelations (storm of souls 2/day, 6d8 damage, 12d8 damage to undead; DC 19; wisdom of the ancestors 1/day, commune)
Gear belt of incredible dexterity +4 (16,000 gp), boots of swift fury (7,500 gp), buoyant celestial armor (24,400 gp), cloak of quick reflexes +4/+5 (24,000 gp), +2 composite shortbow (+4) (8,375 gp) with 20 arrows (1 gp), helm of fearsome mien (5,000 gp), +2 light steel shield (4,159 gp), +2 planar broadsword (18,320 gp), potion of cure moderate wounds (300 gp), valkyrie’s kit (10 gp)
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