sabato 30 settembre 2023

Ranger Trade Tradition for Spheres of Guile

I begin today a series of posts about Martial and Guile traditions for Pathfinder 1E classes. If they have casting traditions of their own, they should get these too. Class traditions can be used separately or combined into an unified tradition (more on these later).

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Ranger

Automatic Trade Talents: Explorer, Handler

Trade Talent Class Skills: Climb, Handle Animal, KnowledgeR (geography), Knowledge* (nature), RideR, Survival*, Swim.

* Increased skill bonus to Survival checks.
Automatic Skill Sphere: Survivalism sphere.

Adroit Trade Talents: Aberration Hunter, Guide

Trade Talent Class Skills: Heal, Knowledge (dungeoneering), Spellcraft, Stealth.
R Diplomacy in place of redundant Knowledge (geography), Intimidate in place of redundant Ride, * increased class skill bonus to Knowledge (nature) checks.

Adroit Bonus Skill Talent: Herbalism sphere, Navigation sphere, or Survivalism sphere (Expanded Survivalism).

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