At the end of The Broken Bard of Paris, Quasimodo has learned how to do magic by ringing his bells to his team-mates’ unique tempo, and has been cured of part of his ailments by.. angelic intervention. He is ready to go on to the next phase of his life and adventures!
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Quasimodo, CR 8
Human barbarian (Brutal Pugilist, Urban Barbarian) 7/guardian 3
Male NG Medium humanoid (human)
Init +3, amazing initiative; Senses Perception +1/+6
Defense
AC 15, touch 10, flat-footed 15 (+5 armor)
hp 94 (7d12+28+15)
Fort +8, Ref +2, Will +3. +2 vs. language-dependent spells and effects while raging
Defensive Abilities armor master, guardian’s call (sudden block), hard to kill, recuperation, shrug it off; Resist sonic 5 while raging; DR 1/—
Offense
Speed 30 ft.
Melee +1 brawling unarmed strike +15/+10 (1d3+7)
Special Attacks avenging maneuver, controlled rage 19 rounds/day, mythic power 9/day, improved savage grapple, pit fighter (grapple x2), rage powers (brawler, lesser maestro blood, maestro blood), savage grapple, surge +1d6
Statistics
Str 21, Dex 10, Con 17, Int 13, Wis 13, Cha 7
Base Atk +7, CMB +13 (+14 with grapple), CMD 22 (23 vs. grapple)
Traits Acrobat, Bullied, Ear for Music; Drawbacks Misbegotten
Feats Athletic, Improved Unarmed StrikeM, Indefatigable Drummer, Intimidating Prowess, Weapon FocusM (unarmed strike)
Skills Climb +19, Intimidate +13/+16, Knowledge (engineering) +8, Knowledge (local) +11/+13, Perform (percussion) +14
Languages French, Latin
SQ crowd control
Gear barbarian chew (25 gp), barbarian’s kit (9 gp), belt of mighty constitution +2 (4,000 gp), +1 brawling handwraps (8,300.1 gp), cat burglar’s boots (2,000 gp), convocation bells (100 gp), potion of cure moderate wounds (300 gp), stalking armor (urban) (8,575 gp), 190 gp, 9 sp
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