domenica 4 aprile 2021

The Queen of Stars (Mythic Hamadryad Witch)

 Happy Easter to you all with the second version of this much-needed monster. Which one do you like the best?

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The Queen of Stars CR 30 MR 6

XP 9,830,400
Hamadryad witch 20 (Ley Line Guardian)

CG Medium fey
Init +13; Senses greensight, low-light vision; Perception +35

Defense
AC 50, touch 24, flat-footed 40 (+8 armor, +4 deflection, +9 Dex, +1 dodge, +18 natural)
hp 418 (40d6+240+36); fast healing 5
Fort +20, Ref +27, Will +32
DR 10/cold iron and epic; Resist acid 30, cold 30, electricity 30

Offense
Speed 30 ft.
Melee +5 dagger +35/+30/+25/+20 (1d4+14/19–20)
Ranged +2 speed composite longbow +31/+31/+26/+21/+16 (1d8+11/×3)
Special Attacks hexes (ameliorating, aura of purity, charm, life giver, major ameliorating, protective luck, speak in dreams, witch’s charge; DC 29), grand hex, major hex, mythic power 10/day, surge 1d8, throw spell

Spell-Like Abilities (CL 20th; concentration +29)

Constant—speak with animals, speak with plants
At will—entangle (DC 20), hold animal (DC 21), rusting grasp, tree shape, wood shape (10 lbs. only)
5/day—charm monster (DC 23), charm person (DC 20), confusion (DC 22), deep slumber (DC 22), neutralize poison, sending (dryads only), suggestion (DC 22), tree stride
1/day—align weapon (chaos), align weapon (good), analyze dweomer (DC 25), animate objects, antimagic field, arcane eye, blade barrier (DC 25), call lightning storm (DC 24), changestaff, chaos hammer (DC 23), dispel evil (DC 24), dispel law (DC 24), dispel magic, good hope, greater heroism, heal, heroes’ feast, hideous laughter (DC 21), holy smite (DC 23), identify, imbue with spell ability, irresistible dance (DC 25), liveoak, magic aura, magic circle against evil, magic circle against law, magic mouth, protection from evil, protection from law, spell resistance, summon nature’s ally VIII

Witch Spells Known (CL 20th; concentration +29)

9th Level (7/day)- ascension, dominate monster (DC 32), threefold form, wishM P (DC 28)

8th Level (7/day)- demand (DC 31), mass charm monster (DC 31), maze, prismatic wallP (DC 27)

7th Level (7/day)- control weather, heal, limited wishP (DC 26), mass demanding message (DC 30)

6th Level (7/day)- cloak of dreams (DC 29), geas/questM, globe of invulnerabilityP, legend lore

5th Level (8/day)- baleful polymorph (DC 24), break enchantmentM, cure critical wounds, imbue hex, mage’s faithful houndP

4th Level (8/day)- cape of waspsM (butterflies), cure serious wounds, lesser globe of invulnerabilityP, threefold aspect, wandering star motes (DC 23)

3rd Level (8/day)- conjure carriageM, detect desires (DC 22), greater magic weaponP, share senses, spirit bonds

2nd Level (8/day)- apport object, arcane lockP, cure moderate wounds, enthrallM (DC 25), euphoric cloud (DC 21), illusory maze (DC 25)

1st Level (9/day)- alluring light (DC 24), beguiling gift (DC 24), command (DC 24), cure light wounds, magic missileP, sleep (DC 24)

0-Level (at will)- arcane mark, dancing lights, daze (DC 23), detect fiendish presence, detect magic, guidance, mending, message, read magic

Patron Arcana*

Statistics
Str 14, Dex 28, Con 23, Int 22, Wis 23, Cha 28
Base Atk +20; CMB +22; CMD 41
Feats Alertness, Arcane Blast, Arcane Shield, Combat Casting, Dodge, Eschew Materials, Great Fortitude, Greater Spell Focus (enchantment), Improved Initiative, Improved Iron Will, Iron Will, Mounted Combat, Mythic Spell LoreM, Reactive Arcane Shield, Spell FocusM (enchantment), Stealthy, Toughness, Vast Spell, Weapon FinesseM, Weapon Focus (dagger), Witch Knife

Skills Bluff +34, Climb +27, Craft (wood) +39, Diplomacy +34, Escape Artist +38, Handle Animal +31, Heal +32, Intimidate +34, Knowledge (arcana) +32, Knowledge (geography) +31, Knowledge (nature) +31, Knowledge (nobility) +28, Perception +35, Perform (sing) +34, Ride +31, Sense Motive +35, Spellcraft +31, Stealth +38, Survival +28; Racial Modifiers +8 Craft (wood)
Languages Common, Elven, Sylvan; speak with animals, speak with plants, tongues
SQ conduit surge 12/day, crafting mastery, divine source x2 (Chaos/Revelry, Good, Magic/Arcane), druid magic, ley line powered, mythic immortality, plantbringer, tree meld, wild empathy, witch’s dance, woodcraft

Gear dryad’s song, +5 dagger, +2 speed composite longbow, bracers of armor +8, laurel of command, ring of protection +4, other treasure


Special Abilities

Druid Magic (Su) A hamadryad can use any magic item as if she were a 20th-level druid.

Tree Meld (Su) A hamadryad can meld with any tree (similar to meld into stone) and can remain melded with a tree as long as she wishes.

Woodcraft (Ex) A hamadryad has a +8 racial bonus on Craft checks involving wood, and is always treated as if she had masterwork artisan’s woodworking tools when attempting such checks.


* From The Genius Guide To The Talented Witch, Rogue Genius Games

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