domenica 28 febbraio 2021

Romita Durapetra, Warpriest Level 12

 A half-celestial dog and a silvanshee are the most often summoned companions that our holy rager calls with her major blessing.

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Romita Durapetra CR 12

Dwarf warpriest 12 (Champion of the Faith)/VMC barbarian

LG Medium humanoid (dwarf)

Init +0; Senses darkvision 60 ft., Perception +3/+5

Aura Good


Defense

AC 20, touch 10, flat-footed 20 (+10 armor); +4 dodge vs. monsters of the giant subtype

hp 117 (12d8+60)

Fort +12, Ref +4, Will +11; +4 to remove temporary negative levels (magic medal), +2 racial vs. poison, spells, and spell-like abilities

Defensive Abilities armor of earth DR 2 (major blessing), sacred armor +2, uncanny dodge


Offense

Speed 20 ft. (slow and steady)

Melee dwarfbond hammer +17/+12 (1d10+8, x3)

Ranged dwarfbond hammer +13 (1d10+8 +1d8 vs. monsters of the giant subtype, x3)

Special Attacks holy strike (minor blessing), priceless blade (minor blessing), rage 16 rounds/day, rage powers (intimidating glare*, lesser celestial totem), sacred weapon 1d10 (good, holy 1/day), smite evil 3/day (+1 attack/AC, +12/+24 damage)

Spell-Like Abilities (CL 12th; concentration +13)

At will- detect evil

Warpriest Spells Prepared (CL 12th; concentration +15)

4th Level- blessing of fervor, divine power, holy smite (DC 17)

3rd Level- blood rage, contagious zeal, deadly juggernaut, magic circle against evil, wrathful mantle

2nd Level- bear’s endurance, blessing of courage and life, instant armor, ironskin, spear of purity (DC 15), stalwart resolve

1st Level- bless, burning disarm (DC 14), divine favor, protection from evil, true appraisal, weapons against evil

0-Level- detect magic, guidance, light, mending, resistance


Statistics

Str 18, Dex 10, Con 18, Int 14, Wis 17, Cha 12

Base Atk +9; CMB +13; CMD 23 (27 vs. bull rush or trip while standing on solid ground)

Traits Faith in the One, Zest for Battle

Feats Cleave*, Furious Spell, Greater Weapon Focus* (warhammer), Power Attack, Toughness, Weapon Focus* (warhammer), Weapon Specialization* (warhammer)

Skills Craft (jewelry) +19, Heal +18, Intimidate +16, Knowledge (religion) +17

Languages Celestial, Common, Dwarven, Elven

SQ battle companion (major blessing), blessings 9+4/day, craftsman, fey thoughts (Perception, Use Magic Device), fervor 9/day (4d6), stonecunning

Gear belt of physical might +2 (Str, Con), (10,000 gp), bastion boots (10,500 gp), dwarfbond hammer (25,312 gp), dwarven trail rations (2 gp), headband of vast intelligence +4 (16,000 gp), helm of fearsome mien (5,000 gp), gold holy symbol (100 gp), icecap ale (40 gp), medal of the hero’s heart (3,400 gp), mithral full plate of speed (26,500 gp), potion of cure moderate wounds (300 gp), rod of metal and mineral individuation (10,500 gp), titan’s tonic (200 gp), thunderstone (30 gp), warpriest’s  kit (16 gp), 100 gp

sabato 27 febbraio 2021

Patron Request: Subrosians Ifrit Subrace for Pathfinder 1E

 Another race from Zelda, requested by Ronald J Paris!

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Subrosian (Ifrit Subrace)

Subrosians are lavakin ifrits who live underground. They are Small creatures, being descended from subterranean gnomes, and as such, they gain a +1 size bonus to their AC, a +1 size bonus on attack rolls, a –1 penalty on combat maneuver checks and to their CMD, and a +4 size bonus on Stealth checks. Their base speed is 20 feet. Subrosians have the light sensitivity and underground sneak traits, and don’t gain the magma affinity and spell-like ability traits.

mercoledì 24 febbraio 2021

Romita Durapetra, Warpriest Level 7

 Variant multiclassing rules can be good for classes with bonus feats. I think some rage power that synergizes with smite evil could be in order.

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Romita Durapetra CR 7

Dwarf warpriest 7 (Champion of the Faith)/VMC barbarian

LG Medium humanoid (dwarf)

Init +0; Senses darkvision 60 ft., Perception +3/+5

Aura Good


Defense

AC 15, touch 10, flat-footed 15 (+5 armor); +4 dodge vs. monsters of the giant subtype

hp 63 (7d8+28)

Fort +8, Ref +2, Will +8; +2 racial vs. poison, spells, and spell-like abilities

Defensive Abilities sacred armor +1, uncanny dodge; Resist fire 1


Offense

Speed 20 ft. (slow and steady)

Melee forgefather’s sledge +9 (1d8+5, x3)

Special Attacks holy strike (minor blessing), priceless blade (minor blessing), rage 10 rounds/day, sacred weapon 1d8 (good), smite evil 1/day (+1 attack/AC, +7/+12 damage)

Spell-Like Abilities (CL 7th; concentration +8)

At will- detect evil

Warpriest Spells Prepared (CL 7th; concentration +10)

3rd Level- deadly juggernaut, wrathful mantle

2nd Level- instant armor, ironskin, spear of purity (DC 15), stalwart resolve

1st Level- burning disarm (DC 14), divine favor, protection from evil, true appraisal, weapons against evil

0-Level- detect magic, guidance, light, mending, resistance


Statistics

Str 15, Dex 10, Con 16, Int 12, Wis 16, Cha 12

Base Atk +5; CMB +7; CMD 17 (21 vs. bull rush or trip while standing on solid ground)

Traits Faith in the One, Zest for Battle

Feats Power Attack, Toughness, Weapon Focus* (warhammer), Weapon Specialization* (warhammer)

Skills Craft (jewelry) +13, Heal +13, Intimidate +11

Languages Common, Dwarven, Elven

SQ blessings 6+2/day, craftsman, fey thoughts (Perception, Use Magic Device), fervor 6/day (2d6), stonecunning

Gear brooch of shielding (1,500 gp), dwarven trail rations (2 gp), forgefather’s sledge (4,312 gp), headband of vast intelligence +2 (4,000 gp), icecap ale (40 gp), mallet of building (5,000 gp), +1 crusading mithral shirt (5,100 gp), potion of cure moderate wounds (300 gp), ring of ferocious action (3,000 gp), titan’s tonic (200 gp), silver holy symbol (25 gp), warpriest’s  kit (16 gp), 5 gp

domenica 21 febbraio 2021

Romita Durapetra, Warpriest Level 1

 Dwarves make great paladins but even greater warpriests, and this version of Romita is my favorite!

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Romita Durapetra CR 1

Dwarf warpriest 1 (Champion of the Faith)

LG Medium humanoid (dwarf)

Init +0; Senses darkvision 60 ft., Perception +3/+5

Aura Good


Defense

AC 15, touch 10, flat-footed 15 (+5 armor); +4 dodge vs. monsters of the giant subtype

hp 14 (1d8+6)

Fort +5, Ref +0, Will +5; +2 racial vs. poison, spells, and spell-like abilities


Offense

Speed 20 ft. (slow and steady)

Melee warhammer +3 (1d8+2, x3)

Special Attacks holy strike (minor blessing), priceless blade (minor blessing), sacred weapon 1d6

Warpriest Spells Prepared (CL 1st; concentration +4)

1st Level- true appraisal, weapons against evil

0-Level- detect magic, light, mending


Statistics

Str 14, Dex 10, Con 16, Int 10, Wis 16, Cha 12

Base Atk +0; CMB +2; CMD 12 (16 vs. bull rush or trip while standing on solid ground)

Traits Faith in the One, Zest for Battle

Feats Toughness, Weapon Focus* (warhammer)

Skills Craft (jewelry) +6, Intimidate +5

Languages Common, Dwarven

SQ blessings 3/day, craftsman, fey thoughts (Perception, Use Magic Device), stonecunning

Gear armored kilt (20 gp), chain shirt (100 gp), dwarven trail rations (2 gp), silver holy symbol (25 gp), warhammer (12 gp), warpriest’s  kit (16 gp)


Faith in The One

Category Basic (Faith)

Though you may have pledged yourself to one specific aspect of Amir or Orel, deep down you know they are just different faces of the One. You may treat  the divine aspect you serve as neutral good for the purposes of determining your own alignment as a cleric, inquisitor, paladin, warpriest, or other divine spellcaster. You may select the chaos or law domain only if your own alignment contains this aspect.

sabato 20 febbraio 2021

Dragons of Worldcenter: Moonstone Dragon

 The last and biggest of land dragons, and the last conversion (for now).

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Moonstone Dragon


This dragon’s scales shimmer a pale silver with a hint of blue in the moonlight. It looks at you with an otherworldly wisdom in his deep blue eyes.


N dragon (cold)

Base Statistics

CR 4; Size Small; Hit Dice 5d12

Speed 60 ft.

Natural Armor +4; Breath Weapon cone, 2d8 cold

Str 11, Dex 16, Con 13, Int 10, Wis 11, Cha 13


Dispelling Breath (Su): Instead of a cone of cold, a great wyrm moonstone dragon can breathe a cone of tiny moonlight motes that works as an area greater dispel magic, with a caster level equal to the druid caster level of the dragon.


Ethereal Walk (Su): A young or older moonstone dragon can become ethereal at will, as per the ethereal jaunt spell. Moonstone dragons often use the Ethereal Plane as a passage for the Dimension of Dreams.


Fleeting Dream (Su): Victims of a mature adult of older moonstone dragon’s sleep breath forget everything about their encounter with the dragon when the effect expires. Spells and effects that cure memory loss can restore the victims.


Light Vulnerability (Su): A moonstone dragon has vulnerability to light effects and spells with the light descriptor, but only if they emit a light stronger than that of the moon and stars.


Penumbra Regeneration (Ex): A very old or older moonstone dragon has fast healing 5 as long as it is in the darkness. When the dragon ages to great wyrm category, this becomes regeneration 5 (fire, light attacks).


Sleep Breath (Su): Instead of a cone of cold, a moonstone dragon can breathe a cone of sleep gas. Creatures within the cone must succeed on a Will save or fall asleep for 1d6 rounds plus 1 round per age category of the dragon.


Spell-Like Abilities (Sp): A moonstone dragon gains the following spell-like abilities, usable at will upon reaching the listed age category.


Very Young- faerie fire

Juvenile- motes of dusk and dawn

Adult- silverlight

Old- dream

Ancient- wall of silver

Great Wyrm- lunar veil


Age Category

Special Abilities

Caster Level

Wyrmling

Cold subtype, immunity to illusions, light vulnerability, sleep breath

Very young

faerie fire

Young

Ethereal walk

1st

Juvenile

Charming presence, motes of dusk and dawn

3rd

Young Adult

DR 5/magic, spell resistance

5th

Adult

blink, silverlight

7th

Mature adult

DR 10/magic, fleeting dream

9th

Old

dream

11th

Very old

DR 15/magic, penumbra regeneration

13th

Ancient

wall of silver

15th

Wyrm

DR 20/magic

17th

Great wyrm

Dispelling breath, lunar veil

19th


Environment any, space

Organization solitary

Treasure triple


Moonstone dragons rarely care for the affairs of humanoids. They may spend much of their time in the Ethereal Plane, in lunar regions, in space, or in the dreamscapes of sentient beings. Occasionally they may guide worthy individuals through their dreams. Sometimes moonstone dragons serve deities or powerful faerie sovereigns.


Moonstone Dragon Bloodline

A moonstone dragon’s energy type is cold and its granted breath weapon is a 30-foot cone for the purpose of a sorcerer or bloodrager taking the draconic bloodline, an oracle taking the Dragon mystery, and similar effects.