This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
Turn Good (Cleric) Feat 4
Prerequisites evil alignment, unholy castigation
You may cause good outsiders to flee before you, compelled by the force of your wickedness. When you use a harm spell to damage celestials, each celestial of your level or lower that critically fails its save gains the fleeing condition for 1 round.
Nessun commento:
Posta un commento