Find on Drivethru the new issue of my monthly magazine, whose theme is Dragons! Please continue reading my stuff!
Tomorrow there will be a bit of exclusive content on my Patreon page. Don’t miss it!
Find on Drivethru the new issue of my monthly magazine, whose theme is Dragons! Please continue reading my stuff!
Tomorrow there will be a bit of exclusive content on my Patreon page. Don’t miss it!
Very soon on The Bardess’ Library #5!
This post already appeared for patrons only on my Patreon page. If you wish to see stuff in advance and have access to other rewards, please consider donating!
Klaus Gwinter, the Steel Orphan CR 8
Human bloodrager 7/champion 3
LN Medium humanoid (human)
Init +5, amazing initiative; Senses darkvision 10 ft., low-light vision; Perception +11
Defense
AC 20, touch 13, flat-footed 17 (+7 armor, +2 Dex, +1 dodge); +1 natural while bloodraging
hp 86 (7d10+28+15)
Fort +8, Ref +4, Will+5; +2 Will when in a bloodrage, +2 vs. spells he or an ally casts (blood sanctuary), +1 trait vs. fear and effect caused by dragons (Draconic Lineage)
Defensive Abilities hard to kill, improved uncanny dodge, recuperation, uncanny dodge; DR 1/—; Resist 5/acid while bloodraging
Offense
Speed 40 ft., fast movement
Melee +2 longsword +15/+10 (1d8+6, 19-20)
Ranged shortbow +8/+3 (1d6/x3)
Special Attacks bloodrage 19 rounds/day, 2 claws +15 (1d6+6, magic), fleet charge, mythic power 9/day, mythic rage, surge +1d6, tear apart, titan’s rage
Bloodrager Spells Known (CL 4th, concentration +6)
2nd Level (2/day)- blood armor, pouncing fury
1st Level (2/day)- break, mage armor, magic weapon, shieldB, true strike
Bloodline Draconic (steel)
Statistics
Str 18, Dex 14, Con 16, Int 13, Wis 12, Cha 14
Base Atk +7; CMB +11; CMD 23
Traits Draconic Destiny, Draconic Lineage
Feats Dodge, Draconic Manifestation* (5 rounds/day), Eschew Materials*, Iron Will, Toughness*, Weapon FocusM (longsword), Weapon FocusM (claws)
Skills Acrobatics +12, Climb +14, Knowledge (arcana) +11, Perception +11, Survival +11
Languages Common, Draconic
SQ blood casting, draconic heritage
Gear belt of physical might +2 (Dex, Con) (10,000 gp), bloodrager’s kit (9 gp), +2 longsword (8,315 gp), potion of cure serious wounds (750 gp), +2 scale armor (4,200 gp), shortbow (30 gp) with 20 arrows (1 gp), 195 gp
Soon on The Bardess’ Library #5! Here’s a new NPC that uses some homebrew rules by me.
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Klaus Gwinter, the Steel Orphan CR 1
Human bloodrager 1/champion 1
LN Medium humanoid (human)
Init +1; Senses darkvision 10 ft., low-light vision; Perception +5
Defense
AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 17 (1d10+2+5)
Fort +4, Ref +1, Will+1; +2 Will when in a bloodrage, +1 trait vs. fear and effect caused by dragons (Draconic Lineage)
Defensive Abilities hard to kill
Offense
Speed 40 ft., fast movement
Melee longsword +6 (1d8+3, 19-20)
Ranged shortbow +2 (1d6/x3)
Special Attacks bloodrage 6 rounds/day, 2 claws +6 (1d6+5), fleet charge, mythic power 5/day, surge +1d6, tear apart
Bloodline Draconic (steel)
Statistics
Str 16, Dex 12, Con 14, Int 13, Wis 12, Cha 13
Base Atk +1; CMB +4; CMD 15
Traits Draconic Destiny, Draconic Lineage
Feats Draconic Manifestation* (4 rounds/day), Weapon FocusM (longsword)
Skills Acrobatics +5, Climb +7, Knowledge (arcana) +5, Perception +5, Survival +5
Languages Common, Draconic
SQ draconic heritage
Gear bloodrager’s kit (9 gp), longsword (15 gp), scale armor (50 gp), shortbow (30 gp) with 20 arrows (1 gp)
These traditions can be used either as single parts by pure casters/martial characters, or as a whole by hybrid characters.
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Dragon disciples are casters that claim a draconic pact or ancestor in their familiar story.
Magic Type: Arcane
Casting Ability Modifier: Charisma
Drawbacks: Somatic Casting (alternate), Verbal Casting, Energy Focus [Destruction], Limited Warp [requires chosen element, Warp], Focused Weather [Weather]
Boon: +1 spell point at 1st level, +1 per 3 levels in casting classes.
Dragon Disciple Martial Tradition
Dragon disciples are warriors that claim a draconic pact or ancestor in their familiar story.
Bonus Talents:
Alchemy Sphere (formulae package)
Barroom Sphere: Alchemical Dragon
Variable: Dragon disciples gain one talent of their choice from the Alchemy, Barroom, or Equipment sphere.
Dragon Disciple Unified Tradition
Dragon disciples are casters that claim a draconic pact or ancestor in their familiar story. They can be pure casters or warriors and only use the relative part of this tradition, or combine both and use the whole of it.
Magic Type: Arcane
Casting Ability Modifier: Charisma
Bonus Combat Talents:
Alchemy Sphere (formulae package)
Barroom Sphere: Alchemical Dragon
Variable: Dragon disciples gain one talent of their choice from the Alchemy, Barroom, or Equipment sphere.
Bonus Magic Talents: Destruction sphere, either the Nature sphere or one other talent of their choice from the Destruction sphere.
Drawbacks: Somatic Casting (alternate), Verbal Casting, Energy Focus [Destruction], Limited Warp [requires chosen element, Warp], Focused Weather [Weather]
Boon: +1 spell point at 1st level, +1 per 3 levels in casting classes.
The dragon harbinger is a variant of Dragon Disciple for bloodragers and other martial characters.
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Dragon Harbinger (Dragon Disciple Archetype)
A dragon harbinger forfeit spellcasting to become as lethal as a dragon in melee combat.
Requirements
To qualify to become a dragon harbinger, a character must fulfill all the following criteria.
Race: Any non-dragon.
Base Attack Bonus: +5.
Languages: Draconic.
Special: Ability to make two claws attacks.
This alters requirements.
Class Skills: A dragon harbinger adds Climb (Str) to his class skills in place of Spellcraft (Int). This alters class skills.
Dragon Warrior (Ex): A dragon harbinger adds +1 to his base attack bonus at every level. This replaces the dragon disciple’s spellcasting ability.
Here’s a prestige archetype for divine casters who want to be dragon disciples, soon on The Bardess’ Library #5!
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DRAGON APOSTLE (DRAGON DISCIPLE ARCHETYPE)
A dragon apostle is a divine caster who serves dragon spirits or a deity with dragons in its portfolio.
Requirements
To qualify to become a dragon apostle, a character must fulfill all the following criteria.
Race: Any non-dragon.
Skills: Knowledge (religion) 5 ranks.
Languages: Draconic.
Spellcasting: Ability to cast 1st-level divine spells. If the character has oracle levels, she must have the DragonLoD mystery. If the character gains levels of oracle after taking this class, she must take the DragonLoD mystery.
Spells per Day: At the indicated levels, a dragon apostle gains new spells per day as if she had also gained a level in a divine spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one divine spellcasting class before becoming a dragon apostle, she must decide to which class she adds the new level for purposes of determining spells per day.
This alters spells per day.
Spirit of the Dragon: A dragon apostle’s class level stacks with oracle levels for determining the effect of her oracle revelations, ScalykindISWG/DragonISG domain powers, and her oracle’s curse. This does not grant additional abilities. An oracle with this prestige class continues to gain mystery spells from the DragonLoD mystery when she gains spell slots of the spell’s level. This replaces blood of dragons.
Revelations: A dragon apostle gains a new revelation from the DragonLoD mystery at 2nd, 5th, and 8th level. This replaces bloodline feats.
Dragon Bite (Su): At 2nd level, a dragon apostle can use the dragon disciple’s dragon bite ability whenever she uses her talons of the dragon revelation. If she does not possess the talons of the dragon revelation, she can still manifest her bite attack for a number of rounds per day equal to 3 + her Charisma modifier. This alters dragon bite.
Breath Weapon (Su): At 3rd level, a dragon apostle gains the breath weapon revelation of the DragonLoD mystery (or the dragonbreath power of the DragonISG subdomain if she has access to it). If the dragon apostle already possesses one of these abilities, she gains an additional use of her breath weapon each day. The type and shape of the breath weapon depends on the type of dragon selected by the dragon apostle. This alters breath weapon.
Blindsense (Ex): At 5th level, a dragon apostle that already possesses blindsense through the dragon senses revelation adds 30 feet to her blindsense’s range. This alters blindsense.
Dragon Form (Su): At 7th level, a dragon apostle gains the form of the dragon revelation of the DragonLoD mystery. If she already possesses that revelation, she instead can use this ability twice per day. This alters dragon form.
Wings (Su): At 9th level, a dragon apostle gains the wings of the dragon revelation of the DragonLoD mystery. If she already possesses that revelation, the dragon apostle’s speed increases to 90 feet. This alters wings.
To transform your Dragon Disciple into a real humanoid dragon! Soon on The Bardess’ Library #5!
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Draconic Tail (Combat)
You grow a dragon’s tail while fighting.
Prerequisites: Access to natural claw attacks, bloodrager or sorcerer with the draconic bloodline, base attack bonus +5, Draconic Manifestation.
Benefit: Whenever you manifest your claws, you also gain a tail slap attack. This is a secondary attack dealing 1d6 points of damage (1d4 if you are Small), plus 1-½ times your Strength modifier.
Draconic Wing Buffet (Combat)
Your draconic wings can be used as weapons in combat.
Prerequisites: Bloodrager or sorcerer with the draconic bloodline, base attack bonus +7, wings or draconic wings class feature, Draconic Manifestation, Draconic Tail.
Benefit: Whenever you manifest your wings and are wearing no armor or light armor, you also gain two wing buffet attacks. These are secondary attacks that deal 1d4 damage (1d3 if you are Small), plus ½ your Strength modifier. You cannot use your wing attacks while flying.
Draconic Tail (Combat, Mythic)
Your tail becomes a deadly energy weapon.
Prerequisites: Draconic Tail.
Benefits: Your tail attack deals damage as if you were one size larger. If your claw attacks deal energy damage, your tail deals 1d6 additional points of energy damage too.
Draconic Wing Buffet (Combat, Mythic)
Your dragon wings gain more strength in combat.
Prerequisites: Draconic Wing Buffet.
Benefits: Your wing buffet attacks deal damage as if you were one size larger. If your claw attacks deal energy damage, your wing buffets deal 1d4 additional points of energy damage too. This stacks with the mythic dragon wings power for dragon disciples.