mercoledì 29 maggio 2024

Shifter Martial Tradition for Spheres of Might

I can’t believe i left this behind when I was creating traditions for all the classes.

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Shifter

Similar to druids, shifters concentrate more on battle than magic.

Bonus Combat Talents:

Equipment: Peasant Training

Guardian Sphere

Scout Sphere

Variable: A shifter gains a talent of her choice from the Equipment or Scout sphere.

domenica 26 maggio 2024

New Mythic Bloodlines for Sorcerers, Part 7

Solar to Vestige and… The End!

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Mythic Solar Bloodline

At 1st level, the sorcerer adds her mythic tier to damage done by spells with the fire descriptor she casts.


At 1st level, the sorcerer also gains darkvision 60 ft. If the sorcerer already possesses darkvision, its range is increased by this amount. At mythic tier 5, the sorcerer becomes immune to blindness.


 Mythic Starsoul Bloodline

At 1st level, the dazzling effect caused by the bloodline arcana lasts for 2 rounds.

At mythic tier 5, it lasts for 3 rounds.

At mythic tier 10, it lasts for 4 rounds.


At 3rd level, the sorcerer gains darkvision 60 ft. If the sorcerer already possesses darkvision, its range is increased by this amount. She also can fly for a number of minutes per day equal to her level. At 9th level, the sorcerer’s cold and fire resistance increases to 10.


Mythic Stormborn Bloodline

At 1st level, the sorcerer adds ½ her mythic level (minimum 1) to the save DC bonus gained from the bloodline arcana.


At 3rd level, the sorcerer can fly for a number of minutes per day equal to her level. At 9th level, her resistance to electricity and sonic increases to 10 and her blindsense radius doubles.


Mythic Unicorn Bloodline

At 1st level, the healing granted by the bloodline arcana applies up to two creatures at a time and also affect creatures at maximum hit points.


At 3rd level, the sorcerer gains a +2 bonus to saves against poison. This increases to +4 at 9th level.


At 15th level, the sorcerer can cast speak with animals for a total number of times per day equal to her mythic tier. This allows the sorcerer to communicate with magical beasts too.


Mythic Verdant Bloodline

At 1st level, the sorcerer adds ½ her mythic tier (minimum 1) to the natural armor bonus gained from the bloodline arcana.


At 3rd level, the sorcerer gains a +2 bonus on saving throws against paralysis and mind-affecting spells. At 9th level, this increases to +4.


Mythic Vestige Bloodline

At 1st level, the sorcerer adds her mythic tier to her insight bonus on skill checks. The sorcerer’s bonded object acts as the mythic arcane bond (bonded object) mythic wizard class feature.


At 3rd level, objects in possession of the sorcerer don’t regain their broken or destroyed condition for 24 hours, even if they leave her possession.


At 15th level, the sorcerer’s eternal past power functions as the mythic greater create mindscape spell. 

sabato 25 maggio 2024

Holy Ragers for Pathfinder Infinite is out!

 I just made a small book on Pathfinder Infinite. Holy Ragers puts together some material that was published here a while ago. Some of that also was in Legendary Oracles.

Tomorrow there will be a little exclusive content to celebrate on my Patreon page. Look forward to it!

martedì 21 maggio 2024

New Mythic Bloodlines for Sorcerers, Part 6

Scorpion to Shapechanger!

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Mythic Scorpion Bloodline

At 1st level, the sorcerer gains the swift poisoning ability of an alchemist.


At 3rd level, the sorcerer gains a +4 bonus on saving throws against poisons. At 9th level, she becomes immune to poison.


At 9th level, the sudden sting bloodline power allows the sorcerer to use the mythic versions of accelerate poison and delay poison.


At 15th level, the sorcerer gains the sand glide mythic universal monster ability and doubles the range of her tremorsense ability.


Mythic Serpentine Bloodline

At 1st level, the sorcerer treats all creatures that have a mind and can be affected as humanoids who can understand her language for purposes of what mind-affecting and language-dependent spells can affect them.


At 3rd level, the sorcerer’s familiar is considered a mythic creature as per the mythic arcane bond (familiar) wizard mythic class feature.


Mythic Shadow Bloodline

At 1st level, the sorcerer adds her mythic tier to the bonus on Stealth checks gained through the bloodline arcana.


At 3rd level, the sorcerer gains blindsense in a 30 ft. radius. At 9th level, this increases to 60 ft. If the sorcerer already possesses blindsense, its range is increased by these amounts.


Mythic Shaitan Bloodline

At 1st level, whenever the sorcerer casts a spell with the acid descriptor, that spell deals +1 point of damage per die rolled.


At 3rd level, whenever the sorcerer is affected by a spell that deals acid damage, and the spell has a caster level no lower than the sorcerer’s character level –2, if the spell does not successfully harm the sorcerer, she gains a +1 bonus to caster level for a number of rounds equal to half the spell’s level.

At mythic tier 6, if the spell is mythic and does not damage the sorcerer, the caster level bonus is +2.


Mythic Shapechanger Bloodline

At 1st level, the sorcerer adds ½ her mythic level (minimum 1) to the caster level bonus gained from the bloodline arcana.

domenica 19 maggio 2024

New Mythic Bloodlines for Sorcerers, Part 5

 Phoenix to Salamander!

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Mythic Phoenix Bloodline

At 1st level, living creatures affected by the sorcerer’s fire spells regain a number of hit points equal to the fire damage the spell would normally deal.


At 3rd level, the sorcerer gains resistance 5 to fire. This increases to 10 at 9th level.


Mythic Possessed Bloodline

At 3rd level, the sorcerer gains blindsense in a 30 ft. radius. At 9th level, she gains blindsight in a 30 ft. radius and increases her darkvision and blindsense radius by 30 ft.


At 9th level, the sorcerer doesn’t take any more penalties on skill checks when using the inside agent bloodline power.


Mythic Protean Bloodline

At 1st level, the sorcerer adds ½ her mythic tier (minimum 1) to her save DC bonus for transmutation or conjuration (creation) spells she casts.


At 3rd level, the sorcerer gains resist electricity and sonic equal to ½ her mythic tier (minimum resist 1).


Mythic Psychic Bloodline

At 1st level, the sorcerer gains Intuitive Spell or Logical Spell (her choice) as a bonus feat.


At 3rd level, the sorcerer gains a +2 bonus to saves against polymorph spells. This increases to +4 at 9th level.


At 9th level, when the sorcerer gains the higher-level version of a spell that can be undercast, she retains its lower-level version in her known spell list too.


At 15th level, the sorcerer’s thoughtsense ability increases its range to 60 ft.


Mythic Rakshasa Bloodline

At 1st level, the sorcerer adds ½ her mythic level (minimum 1) to the Spellcraft DC to identify spells she casts.


At 9th level, the sorcerer’s hide aura power functions as mythic nondetection.


At 15th level, the sorcerer’s alter self ability functions as polymorph.


Mythic Salamander Bloodline

At 1st level, the sorcerer adds ½ her mythic level (minimum 1) to the bonus on save DCs gained from the bloodline arcana.


At 3rd level, when casting a spell that enhances a weapon, the sorcerer can also give that weapon the flaming burst special ability for the spell’s duration. (This has no effect if the weapon already has the flaming burst special ability).


At 15th level, when using her searing heat bloodline power, the sorcerer deals double damage.

sabato 18 maggio 2024

New Mythic Sorcerer Bloodlines, Part 4

Marid to Pestilence…

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Mythic Marid Bloodline

At 1st level, whenever the sorcerer casts a spell with the cold descriptor, that spell deals +1 point of damage per die rolled.


At 3rd level, whenever the sorcerer is affected by a spell that deals cold damage, and the spell has a caster level no lower than the sorcerer’s character level -2, if the spell does not successfully harm the sorcerer, she gains a +1 bonus to caster level for a number of rounds equal to half the spell’s level.

At mythic tier 6, if the spell is mythic and does not damage the sorcerer, the caster level bonus is +2.


Mythic Martyred Bloodline

At 1st level, the bonus on caster level gained from the bloodline arcana is equal to ½ the sorcerer’s mythic tier (minimum 1).


Mythic Naga Bloodline

At 1st level, when the sorcerer casts a spell with the poison descriptor, the target must roll its saving throw twice and choose the worst result.


At 3rd level, the sorcerer becomes immune to non-mythic poisons.


At 9th level, the sorcerer adds her mythic tier to the duration of every fascination or charm effect she creates.


At 15th level, the sorcerer can cast her spells without hands even when pinned or immobile.


Mythic Nanite Bloodline

At 1st level, the sorcerer’s bloodline arcana stacks with Extend Spell.


At 15th level, the sorcerer adds her mythic tier to her % chance to negate the extra damage from any critical hit or sneak attack scored against her.


Mythic Oni Bloodline

At 1st level, the sorcerer adds her mythic tier to the skill check bonus provided by the bloodline arcana.


Mythic Orc Bloodline

At 1st level, the sorcerer adds her mythic tier to the damage dealt by her spells.


At 3rd level, the sorcerer gains a +2 bonus to saves against mind-affecting spells and effects. This increases to +4 at 9th level.


Mythic Pestilence Bloodline

At 1st level, the sorcerer treats vermin as both animals and humanoids for purposes of what mind-affecting spells can affect them.


At 3rd level, the sorcerer gains a +2 bonus to saves against poison. This increases to +4 at 9th level.

mercoledì 15 maggio 2024

New Mythic Sorcerer Bloodlines, Part 3

Harrow to Maestro…

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Mythic Harrow Bloodline

At 1st level, the sorcerer can roll the percentage dice thrice when casting divination spells and use the result she prefers.


At 15th level, the sorcerer can place a portal for her harrowed home once per day for every mythic level she possesses. The sorcerer can select which creatures are able to pass through the portal.


Mythic Imperious Bloodline

At 1st level, the bonus on Intimidate gained from the bloodline arcana lasts for 2 rounds.

At mythic tier 5, it lasts for 3 rounds.

At mythic tier 10, it lasts for 4 rounds.

The sorcerer also adds her mythic tier to her insight bonus on skill checks.


At 9th level, the sorcerer gains a bonus equal to her mythic tier on her Intimidate check to demoralize a creature who cast a harmful effect on her.


At 15th level, the sorcerer can use mythic inspire greatness or mythic inspire heroics as a mythic bard.


Mythic Impossible Bloodline

At 1st level, the sorcerer treats constructs as living creatures for purposes of all mind-affecting spells she casts.


At 15th level, the sorcerer is constantly under the effect of mythic spider climb.


Mythic Kobold Bloodline

At 1st level, when the sorcerer casts a spell against a creature that is denied its Dexterity bonus, the target must roll its saving throw twice and choose the worst result.


At 9th level, the bonus from arcane ambush lasts for 2 rounds. At mythic tier 5th, it lasts for 3 rounds.


 At 15th level, the sorcerer can breathe underground while using earth glide.


Mythic Maestro Bloodline

At 1st level, when the sorcerer casts a spell with verbal components only, the target must roll its saving throw twice and choose the worst result.


At 9th level, the sorcerer can cast speak with animals, speak with plants, speak with waves, and stone tell in any combination for a total number of times per day equal to her mythic tier.