I was in doubt if I should stat Ophelia as a half-orc, since her enemies call her “ogress” and the huge stature of her new body is often remarked in The Broken Brides of Europe. But in the end, all the main characters are best suited as humans (albeit I did give her some giant-blooded trait).
Well… more or less all of them…
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Ophelia Polkmansdotter CR 15
Human bloodrager (Bloody-Knuckled Rowdy) 12/champion 6
Female CG Medium humanoid (human)
Init +9, amazing initiative; Senses blindsense 60 ft. vs. concealment from natural or magical fog, mist, or weather effects; Perception +0
Defense
AC 20, touch 16, flat-footed 14 (+4 armor, +2 deflection, +3 Dex, +1 dodge)
hp 184 (12d10+84+30)
Fort +13; Ref +6; Will +4. +3 Will while bloodraging; +2 vs. spells that she or an ally casts; +2 vs. fear and death
Defensive Abilities force of will, hard to kill, mythic saves, recuperation, stormchild; Resist electricity 5, sonic 5
Offense
Speed 30 ft.
Melee +3 mighty cleaving unarmed strike +19/+14/+9 (1d10+7) or glaive +16/+11/+6 (1d10+6, x3)
Special Attacks bloodrage (43 rounds/day), blowback, champion’s strike (sudden attack), flash of rage, greater bloodrage, hand-to-hand training, juggernaut, mythic power 15/day, mythic rage, peal of thunder (DC 21), shatter spells, surge +1d8, titan’s rage, thunderstrike 5/day (shocking burst), unstoppable storm
Bloodrager Spells Known (CL 9th; concentration +11)
3rd Level (1/day)- elemental aura (DC 15, CL 9th/10th), greater thunderstomp, titanic anchoring
2nd Level (3/day)- bull’s strength, defensive shock (CL 10th), gust of windB (DC 14), mindshock, overstimulate
1st Level (3/day)- break, protection from evil, shock shield (CL 10th), shocking graspB (CL 10th), thunderstomp, true strike
Bloodline Stormborn
Statistics
Str 19, Dex 17, Con 21, Int 13, Wis 10, Cha 15
Base Atk +12; CMB +16 (+17 with sunder, +18 with bull rush); CMD 29 (30 vs. overrun, 31 vs. bull rush)
Traits Blood of Giants, Reincarnated
Feats Cleave, Combat Style Master*, Demonic Momentum, Dodge*, Demonic Style*, Electric Eel Style, Elemental FistM (10/day), Eschew Materials*, Improved Bull Rush, Improved Unarmed Strike*, Intimidating Prowess*, Power AttackM (-4/+12-18), ToughnessM*, Vital Strike
Skills Climb +19, Craft (alchemy) +16, Intimidate +21, Knowledge (nature) +13, Survival +15, Swim +19
Languages Danish, French
SQ blood casting, blood sanctuary
Gear belt of physical perfection +2 (16,000 gp), bloodrager’s kit (9 gp), bracers of armor +4 (16,000 gp), glaive (8 gp), grounding rod (12,000 gp), +3 mighty cleaving handwraps (32,300.1 gp), ring of ferocious action (3,000 gp), ring of protection +2 (8,000 gp), shocking robe (11,000 gp), shoes of lightning leaping (10,500 gp)
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