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sabato 29 novembre 2025

Sir Jasp DeNob, CR 1

I wanted to recreate one of my favorite characters in vanilla or quasi-vanilla Pathfinder, but there were some obstacles. This is the nearer build I could achieve until now, and I am not yet quite satisfied. We’ll see in the future maybe.

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Sir Jasp DeNob, Spy Extraordinaire CR 1

Human sorcerer (Crossblooded) 1/trickster 1

CG Medium humanoid (human)

Init +2; Senses Perception +1

Defense

AC 14, touch 13, flat-footed 11 (+1 armor, +2 Dex, +1 dodge)

hp 12 (1d6+2+4)

Fort +2, Ref +2, Will +1

Defensive Abilities hard to kill

Offense

Speed 30 ft.

Melee dagger +0 (1d4, 19-20)

Ranged light crossbow +2 (1d8, 19-20)

Special Attacks combat trickery, mythic power 5/day, surge +1d6, surprise strike

Sorcerer Spells Known (CL 1st; concentration +4)

1st Level (4/day)- bouncy body

0-Level (at will)- detect magic, read magic, oath of anonymity, sotto voce

Bloodlines Shapechanger, Rakshasa

Statistics

Str 10, Dex 14, Con 14, Int 13, Wis 12, Cha 16

Base Atk +0, CMB +0, CMD 12

Traits Mentored, Tenacious Shifting

Feats Dodge, Eschew Materials*, Extend SpellM

Skills Bluff +7, Disguise +7, Perform (act) +5, Profession (actor) +5

Languages Common, Dwarven

SQ bloodline arcanas, silver tongue 7/day

Gear armored kilt (20 gp), dagger (2 gp), light crossbow (35 gp) with 10 bolts (1 gp), sorcerer’s kit (8 gp), 4 gp

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